Scarlet Hollow also made it to some neat end of year lists, including hitting a top 10 list on Kotaku and getting Game of the Year on Buried Treasure!Īnd if you're ever looking for other folks to chat with about the game, we've got a pretty active Discord server that we'd love to have you in!Īs always, thank you so much for your ongoing support - it means the world to us to be able to make this project and share it with the world. In case you're not following us on Twitter, here's some of the art from Episode 3 we've been showing off! The release version should be quite a bit more content than either previous Episode, though some of that content will, of course, be spread across multiple playthroughs. Our development cycle was a little derailed for a couple of weeks by (thankfully mild) covid, but we're closing in on the final act of the Episode right now. Voting should be pretty easy - you don't have to make an account or provide any personal info.Įpisode 3 is currently chugging along, and should hopefully be ready at the end of February or early March. Scarlet Hollow is up for the overall fan-favorite award at the Game Development World Championship, and with your help, we can totally cinch it! Please head on over to their website and vote for us. Thank you all again for your patience and support as we continue to make Scarlet Hollow the story we want it to be, and we hope you feel that Episode 3 is worth the wait- we certainly think it is!Įpisode 3 Update and Vote for Scarlet Hollow in the GDWC! We also moved to a completely new city in the fall, and that kind of giant move took a lot more time and energy than we thought it would!Īnd finally, the lead up to Episode 2's release was a horrendous crunch (about 3 weeks of 14-16 hours a day, making up for time lost to stress during the mess that was living in the US in the Fall and Winter of 2020.) For this episode, we wanted to make sure to give ourselves some extra time and padding upfront so we wouldn't have to deal with similar crunch again (which also means we'll be able to do more bug testing before release). ![]() Next, the less fun- back in December, we both got (thankfully mild) Covid cases staggered about a week apart and then we both got the flu (again, staggered about a week apart.) At the time, we didn't think it would have such a heavy impact on our ability to work, but we wanted to prioritize our health during that that time, and we unfortunately lost about a month of productivity to being sick and taking turns taking care of each other.
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